Showing posts with label Projects. Show all posts
Showing posts with label Projects. Show all posts

Tuesday, July 8, 2014

Bubble Inferno

Bubble Inferno

A bubble's life goal is simply to survive, to outlast, and most of all, to never, ever pop. One special bubble needs your help. Guide this adorably spunky bubble through a landscape of epic dangers, a veritable war-zone filled with bloodthirsty gophers, fat dumb birds, and psychotic moles who defy both gravity, and all reason. Do you have what it takes to survive the INFERNO?


FEATURES:
· Endless randomly generated rodent world.
· Simple one-touch controls.
· Epic music to stir the soul and inspire courage.
· Increasingly impossible obstacles culminating in an inferno, the likes of which have never been seen by a bubble.

SITE: 
BubbleInferno.com

Thursday, February 13, 2014

Sticky Stick Stuck v1 is Released


The Sticky Stick Stuck package allows you to easily drag and drop, or dynamically create, a customizable stickiness to a GameObject allowing you to stick/glue objects together.

Features include:
- Sticky Type, allowing you to pick different types of stickiness, and easily access the Sticky Type properties.
- Break Options, giving you the ability to break the stickiness.
- Max Stuck, allows you to set the max number of items stuck on a given object.
- Special Effects, easily add any kind of effect that is stuck to an object, for example a particle effect.
- Recursive Infection, allowing you to spread the Sticky Stick Stuck script throughout any object that it touches.
- Clean Up, if you have a complex sticky object, if disabled or destroyed, it cleans all related Sticky Stick Stuck data, and returns to a normal state.

Sticky Stick Stuck makes it incredibly easy to add a customizable stickiness to arrows, complex magnets, or even sticky explosives! The demos and tutorials below show just how easy and powerful this package can be.

Unity 3D Asset Store: Here

Check out the Demos: Here

Check out the Tutorials: Here

Support
Blog Link

Monday, December 2, 2013

The Circular Gravity v2 is Released


The Circular Gravity Force v2 package allows you to easily drag and drop a customizable gravitational force on to any GameObject within your project with a positive or negative power. Features include, shaping the gravitational force to ether a sphere, capsule, or even a raycast, also customizable force points giving you the flexibility to set one or multiple points where the force is coming from within the gravitational area giving you tons of ways to customize your effect, also tag and trigger filtering allows you to filter out or include unwanted objects. Circular Gravity Force makes it incredibly easy to add customizable gravity/force to planets, cannons, magnets, explosions, tractor beams, or even rail guns, the possibilities are endless! The demos and tutorials below show just how easy and powerful this package can be.

Unity 3D Asset Store:
Content Link

Demos:
Link

Tutorials:
Basic
Tag Filtering
Triggers

Support
Blog Link

Friday, September 13, 2013

GlassSource: 3D Photo Gallery

With more of the entertainment tech industry moving into the living room, GlassSource is a full 3D photo gallery that allows the user to immerse themselves within their own photography, perfect for that living room or office den experience. The software makes it easy to select a folder of photos and view them in a beautiful 3D environment scene. Scenes can easily be changed, in a seamless transition, giving you the best immersive experience. Also as an option, it's been fully integrated with the Oculus Rift, giving you that ability to almost touch your photos.


FEATURES:
· Full 3D Photo Gallery
· Beautiful Dynamic Environments
· Select Your Photos for the Gallery
· Seamless Scene Transition
· Oculus Rift Support
· Keyboard, Mouse, & Gamepad Support, for Switching Scenes

STEAM GREENLIGHT: 
http://steamcommunity.com/sharedfiles/filedetails/?id=178674518&searchtext=GlassSource

OCULUS VR SHARE / DOWNLOAD:
https://share.oculusvr.com/app/13800726485351bjr3pu8fr

BLOG: 
http://lanemax.blogspot.com/
https://developer.oculusvr.com/forums/viewtopic.php?f=42&t=4284

INSTALL INSTRUCTIONS (Version Alpha 00.10.10):
0) Unzip 'GlassSource_Alpha_00.10.10.zip' into where you want it installed
1) Run GlassSource_Launcher.exe (Its possible you might have to run as administrator)
2) Click Settings
3) Click Browse and select what folder of pictures you want to use
4) Select the quality of the pictures, recommended 'Default'
5) Select if you want to use the Oculus Rift or not
6) Select OK to save
7) Click Start

CONTROLS
Keyboard:
Left Arrow = Previews Scene
Right Arrow = Next Scene
Esc = Back to MainMenu / Exit program from MainMenu
Enter = Starts from MainMenu
GamePad:
LB = Previews Scene
RB = Next Scene
Back = Back to MainMenu / Exit program from MainMenu
Start = Starts from MainMenu
Mouse:
Mouse is supported

SUPPORT:
http://lanemax.blogspot.com/2013/09/support-glasssource-3d-photo-gallery.html

PROGRAMMED BY:
Lane Gresham, aka LaneMax