| Tractor Beam Demo Link | Black Ball Demo Link |
|---|---|
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| Railgun Demo Link | Invention Demo Link |
|
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| Cannon Demo Link | Marble Demo Link |
|
|
| Vacuum Demo Link | Cube Demo Link |
|
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| Planets Demo Link | Maze Demo Link |
|
|
Monday, January 20, 2014
Circular Gravity Force Demos
Saturday, January 11, 2014
Circular Gravity Force - Tutorial v2 Features
This tutorial walks you through how to use the new v2 features with the Circular Gravity Force.
Monday, December 2, 2013
The Circular Gravity v2 is Released
The Circular Gravity Force v2 package allows you to easily drag and drop a customizable gravitational force on to any GameObject within your project with a positive or negative power. Features include, shaping the gravitational force to ether a sphere, capsule, or even a raycast, also customizable force points giving you the flexibility to set one or multiple points where the force is coming from within the gravitational area giving you tons of ways to customize your effect, also tag and trigger filtering allows you to filter out or include unwanted objects. Circular Gravity Force makes it incredibly easy to add customizable gravity/force to planets, cannons, magnets, explosions, tractor beams, or even rail guns, the possibilities are endless! The demos and tutorials below show just how easy and powerful this package can be.
Unity 3D Asset Store:
Content Link
Demos:
Link
Tutorials:
Basic
Tag Filtering
Triggers
Support
Blog Link
Sunday, September 22, 2013
Support: GlassSource - 3D Photo Gallery
09-20-13
Alpha 00.10.10 Released
-- Added StartMenu text when using Oculus Rift. It also recognizes if a gamepad is present and allows the user to press 'ENTER' from the keyboard or 'START' from the gamepad to start the simulation.
Alpha 00.10.10 Released
-- Added StartMenu text when using Oculus Rift. It also recognizes if a gamepad is present and allows the user to press 'ENTER' from the keyboard or 'START' from the gamepad to start the simulation.
Friday, September 13, 2013
GlassSource: 3D Photo Gallery
With more of the entertainment tech industry moving into the living room, GlassSource is a full 3D photo gallery that allows the user to immerse themselves within their own photography, perfect for that living room or office den experience. The software makes it easy to select a folder of photos and view them in a beautiful 3D environment scene. Scenes can easily be changed, in a seamless transition, giving you the best immersive experience. Also as an option, it's been fully integrated with the Oculus Rift, giving you that ability to almost touch your photos.FEATURES:
· Full 3D Photo Gallery
· Beautiful Dynamic Environments
· Select Your Photos for the Gallery
· Seamless Scene Transition
· Oculus Rift Support
· Keyboard, Mouse, & Gamepad Support, for Switching Scenes
STEAM GREENLIGHT:
http://steamcommunity.com/sharedfiles/filedetails/?id=178674518&searchtext=GlassSource
OCULUS VR SHARE / DOWNLOAD:
https://share.oculusvr.com/app/13800726485351bjr3pu8fr
http://lanemax.blogspot.com/
https://developer.oculusvr.com/forums/viewtopic.php?f=42&t=4284
INSTALL INSTRUCTIONS (Version Alpha 00.10.10):
0) Unzip 'GlassSource_Alpha_00.10.10.zip' into where you want it installed
1) Run GlassSource_Launcher.exe (Its possible you might have to run as administrator)
2) Click Settings
3) Click Browse and select what folder of pictures you want to use
4) Select the quality of the pictures, recommended 'Default'
5) Select if you want to use the Oculus Rift or not
6) Select OK to save
7) Click Start
CONTROLS
Keyboard:
Left Arrow = Previews Scene
Right Arrow = Next Scene
Esc = Back to MainMenu / Exit program from MainMenu
Enter = Starts from MainMenu
GamePad:
LB = Previews Scene
RB = Next Scene
Back = Back to MainMenu / Exit program from MainMenu
Start = Starts from MainMenu
Mouse:
Mouse is supported
SUPPORT:
http://lanemax.blogspot.com/2013/09/support-glasssource-3d-photo-gallery.html
PROGRAMMED BY:
Lane Gresham, aka LaneMax
Friday, August 23, 2013
Just got my Oculus Rift Dev kit in the mail, and I have to say it is one impressive piece of technology. Already started making some pretty crazy content so stay tuned!
Friday, May 24, 2013
This shows a vacuum demo using triggers with my Circular Gravity Force project.
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